Brief Bio Micheál O'Connell (alias Mocksim) graduated from Cork RTC (now Cork Institute of Technology) with a BSc in Chemical Engineering in 1985, specialising then in mathematical modelling and simulation. He pursued a career in computer simulation, initially building training simulators for oil and gas companies, then working with clients in other industries before being headhunted into Accenture's global team of specialists. Simultaneously he'd engaged in political activism and artistic practices (the latter a consistent feature, originally nurtured during oil painting and pottery classes at Cork's Crawford) in response to his growing dissatisfaction with the corporate world. Later he took his life-long interest in art seriously by pursuing academic qualifications, setting up studio, completing (with distinction) an MA in Fine Art at University of Brighton, UK. For a period he delivered stand-up comedy routines at venues around Britain integrating both performance and digital media approaches into his creative practice.
Since 2004 Micheál O'Connell/Mocksim has exhibited widely and in 2011 Martin Parr invited him to show his series 'Contra-Invention' at the prestigious 'Les Rencontres Internationales de la Photographie d'Arles' and he was subsequently nominated for the Deutsche Börse Photography Prize 2012.
The artist gives a talk on his work at 'Les Rencontres Internationales de la Photographie d'Arles'
Research Practice at University of Sussex O'Connell is currently engaged in a practice-led PhD at the University of Sussex, UK, at the Attenborough Centre for the Creative Arts (supervisor Sally-Jane Norman) and also the School of Engineering and Informatics (supervisors Blay Whitby and Chris Thornton). His interests include feedback loop theory, cybernetics and AI, in critiquing scientific confidence in these arenas as well as focusing on the comedic aspects of human existence, stupidity and error. Micheál O'Connell lectures and mentors on Digital Media Art and Fine Art MAs at the University of Brighton and developed successful courses in Digital Media Design and Games Development.
Further information about the artist and the work is available at: